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Text File | 1995-06-01 | 1.4 KB | 35 lines | [TEXT/MAng] |
- # File: pref.prf
-
- # This is the default "preference" file
-
- # See "files.c" for more info. Basically, this file contains a series of
- # "commands" that are executed at startup. Note that this file may include
- # other files recursively via the "%" command.
-
- # The commands that can go here include mostly attr/char redefinitions,
- # for example, you can put commands here to make the walls be drawn in
- # a special symbol, or to use a special color for your inventory items.
-
- # In addition, you can define macros (in an encoded form). These macros
- # are pretty much system dependant, since that is what determines which
- # keys are available. See "files.c" for proper formats.
-
- # Note that Angband 2.7.5 allows the user to choose a different directory
- # for both "save" files and "pref" files, so by making your own "pref"
- # directory, with a "pref.prf" file, you can choose your favorite stuff.
-
- # Note that by default, Angband will process "pref.prf", followed by
- # "pref-xxx.prf" (where "xxx" is the suffix of the "visual system" in
- # use, such as "mac", "win", "ibm", "x11", "gcu", etc), followed by
- # special files with the names "Class.prf" and "Name.prf", where "Class"
- # is the player class, and "Name" is the player name.
-
-
- # Command macro -- "X" will now "swap weapons" as long as both weapons are
- # inscribed with {@0}. For example, inscribe your main weapon as {@1@0}
- # and your digger/secondary weapon as {@2@0} or just {@0}.
-
- A:w0
- C:X
-
-